My journey began at UW-Stout, where I graduated magna cum laude with my BFA in Game Design and Development. It was there that I discovered my love of working on a team, being able to collaborate and bring a game to life and share that with others is truly something special.
I want to make games that move, connect, and innovate. It is my belief that the element of discovery is at the heart of that, when players uncover something new, it can spark exciting realizations. I’m inspired by games that use environmental storytelling, giving players just the corners of the puzzle and letting them fill in the rest, creating something personal and meaningful.
About
Ripple and Frawg: The Seasonal Song
I had the pleasure of working on this game as both the narrative designer and 2D artist. I'm incredibly proud of what my team achieved within the time we had. Our efforts were recognized with the Stout Game Expo award for Best Prototype and Process in 2023, followed by Best Gameplay in 2024. On top of that, we were honored with the 2024 Digital Excellence in Audio Award from the Boston Festival of Indie Games.








